28        virtual void release() 
override;
 
   34        virtual void load(
void* data, 
int size, 
int offset = 0);
 
   40        virtual void create() 
override;
 
 
void bindBufferBase(int idx)
 
virtual void allocate(int size)
 
virtual void release() override
 
virtual void load(void *data, int size, int offset=0)
 
virtual void create() override
 
This is an implementation of AdditiveCCD based on peridyno.