30        virtual std::string 
caption() 
override;
 
 
#define DECLARE_CLASS(name)
 
XBuffer< Transform3f > mInstanceTransforms
 
virtual bool initializeGL() override
 
DEF_ARRAY_IN(Transform3f, InstanceTransform, DeviceType::GPU, "")
 
virtual void updateGL() override
 
XBuffer< Vec3f > mInstanceColors
 
virtual void releaseGL() override
 
~GLInstanceVisualModule()
 
DEF_ARRAY_IN(Vec3f, InstanceColor, DeviceType::GPU, "")
 
virtual std::string caption() override
Return the caption.
 
virtual void updateImpl() override
 
This is an implementation of AdditiveCCD based on peridyno.
 
Transform< float, 3 > Transform3f