A class to merge TextureMeshs.
 
void merge(const std::shared_ptr< TextureMesh > &texMesh01, const std::shared_ptr< TextureMesh > &texMesh02, std::shared_ptr< TextureMesh > &out)
 
void resetStates() override
 
DEF_INSTANCE_STATE(TextureMesh, TextureMesh, "")
 
DEF_INSTANCE_IN(TextureMesh, First, "TextureMesh01")
 
DECLARE_TCLASS(TextureMeshMerge, TDataType)
 
TopologyModule::Triangle Triangle
 
DEF_INSTANCE_IN(TextureMesh, Second, "TextureMesh02")