20 WtNodeFlowScene(Wt::WPainter* painter, std::shared_ptr<dyno::SceneGraph> scene,
int selectType,
int selectNum);
87 std::shared_ptr<dyno::SceneGraph>
mScene =
nullptr;
WtDataModelRegistry & registry() const
void enableRendering(WtNode &n, bool checked)
void fieldUpdated(dyno::FBase *field, int status)
void showContextMenu(WtNode &n, const Wt::WPointF &pos)
void autoSyncAllDescendants(WtNode &n, bool autoSync)
void enablePhysics(WtNode &n, bool checked)
std::shared_ptr< dyno::SceneGraph > mScene
void addNodeByString(std::string NodeName)
void updateNodeGraphView()
Update the view only for the active scene graph, the data model will not be changed.
void autoSyncAllNodes(bool autoSync)
void createNodeGraphView()
create a QT-based view for the active scene graph.
void showThisNodeOnly(WtNode &n)
void createWtNode(std::shared_ptr< dyno::Node > node)
void activateThisNodeOnly(WtNode &n)
void showHelper(WtNode &n)
WtNodeFlowScene(std::shared_ptr< WtDataModelRegistry > registry, Wt::WPainter *painter)