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    PeriDyno 1.2.1
    
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This is the complete list of members for dyno::Program, including all inherited members.
| attachShader(const Shader &shader) | dyno::Program | |
| baseId() | dyno::Object | static | 
| cId | dyno::Object | privatestatic | 
| create() | dyno::Program | virtual | 
| createObject(std::string name) | dyno::Object | static | 
| createProgram(const char *vs, const char *fs, const char *gs=0) | dyno::Program | static | 
| createProgramSPIRV(const void *vs, size_t vs_len, const void *fs, size_t fs_len, const void *gs=0, size_t gs_len=0) | dyno::Program | static | 
| generateObjectId() | dyno::Object | privatestatic | 
| getClassMap() | dyno::Object | static | 
| GraphicsObject()=default | dyno::GraphicsObject | protected | 
| GraphicsObject(const GraphicsObject &)=delete | dyno::GraphicsObject | protected | 
| id | dyno::GraphicsObject | |
| isValid() const | dyno::GraphicsObject | inlineprotectedvirtual | 
| link() | dyno::Program | |
| Object() | dyno::Object | |
| objectId() | dyno::Object | inline | 
| operator=(const GraphicsObject &)=delete | dyno::GraphicsObject | protected | 
| registerClass(ClassInfo *ci) | dyno::Object | static | 
| release() | dyno::Program | virtual | 
| setFloat(const char *name, float v) | dyno::Program | |
| setInt(const char *name, int v) | dyno::Program | |
| setVec2(const char *name, dyno::Vec2f v) | dyno::Program | |
| setVec3(const char *name, dyno::Vec3f v) | dyno::Program | |
| setVec4(const char *name, dyno::Vec4f v) | dyno::Program | |
| use() | dyno::Program | |
| ~GraphicsObject()=default | dyno::GraphicsObject | protectedvirtual | 
| ~Object() | dyno::Object | inlinevirtual |