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    PeriDyno 1.2.1
    
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This is the complete list of members for vkglTF::Model, including all inherited members.
| animations | vkglTF::Model | |
| bindBuffers(VkCommandBuffer commandBuffer) | vkglTF::Model | |
| buffersBound | vkglTF::Model | |
| createEmptyTexture(VkQueue transferQueue) | vkglTF::Model | private | 
| ctx | vkglTF::Model | protected | 
| descriptorPool | vkglTF::Model | |
| dimensions | vkglTF::Model | |
| draw(VkCommandBuffer commandBuffer, uint32_t renderFlags=0, VkPipelineLayout pipelineLayout=VK_NULL_HANDLE, uint32_t bindImageSet=1) | vkglTF::Model | |
| drawNode(Node *node, VkCommandBuffer commandBuffer, uint32_t renderFlags=0, VkPipelineLayout pipelineLayout=VK_NULL_HANDLE, uint32_t bindImageSet=1) | vkglTF::Model | |
| emptyTexture | vkglTF::Model | private | 
| findNode(Node *parent, uint32_t index) | vkglTF::Model | |
| getNodeDimensions(Node *node, glm::vec3 &min, glm::vec3 &max) | vkglTF::Model | |
| getSceneDimensions() | vkglTF::Model | |
| getTexture(uint32_t index) | vkglTF::Model | private | 
| indices | vkglTF::Model | |
| linearNodes | vkglTF::Model | |
| loadAnimations(tinygltf::Model &gltfModel) | vkglTF::Model | |
| loadFromFile(std::string filename, uint32_t fileLoadingFlags=vkglTF::FileLoadingFlags::None, float scale=1.0f) | vkglTF::Model | |
| loadImages(tinygltf::Model &gltfModel) | vkglTF::Model | |
| loadMaterials(tinygltf::Model &gltfModel) | vkglTF::Model | |
| loadNode(vkglTF::Node *parent, const tinygltf::Node &node, uint32_t nodeIndex, const tinygltf::Model &model, std::vector< uint32_t > &indexBuffer, std::vector< Vertex > &vertexBuffer, float globalscale) | vkglTF::Model | |
| loadSkins(tinygltf::Model &gltfModel) | vkglTF::Model | |
| materials | vkglTF::Model | |
| metallicRoughnessWorkflow | vkglTF::Model | |
| Model() | vkglTF::Model | |
| nodeFromIndex(uint32_t index) | vkglTF::Model | |
| nodes | vkglTF::Model | |
| path | vkglTF::Model | |
| prepareNodeDescriptor(vkglTF::Node *node, VkDescriptorSetLayout descriptorSetLayout) | vkglTF::Model | |
| skins | vkglTF::Model | |
| textures | vkglTF::Model | |
| updateAnimation(uint32_t index, float time) | vkglTF::Model | |
| vertices | vkglTF::Model | |
| ~Model() | vkglTF::Model |