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    PeriDyno 1.2.1
    
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#include "GPUBuffer.h"#include "GraphicsObject.h"#include "GraphicsObject/GPUTexture.h"#include "Topology/TextureMesh.h"#include <glm/glm.hpp>

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Classes | |
| class | dyno::GLMaterial | 
| class | dyno::GLShape | 
| class | dyno::GLTextureMesh | 
Namespaces | |
| namespace | dyno | 
| This is an implementation of AdditiveCCD based on peridyno.  | |