43            std::shared_ptr<Node> 
node = 0;
 
 
 
   67        virtual std::string 
name() 
const = 0;
 
 
virtual Selection select(int x, int y, int w, int h)=0
 
void setUseEnvmapBackground(bool flag)
 
virtual void initialize()=0
 
virtual void setDefaultEnvmap()
 
void setEnvmapScale(float scale)
 
virtual std::string name() const =0
 
virtual void terminate()=0
 
virtual void setEnvStyle(EEnvStyle style)
 
virtual void draw(SceneGraph *scene, const RenderParams &rparams)=0
 
This is an implementation of AdditiveCCD based on peridyno.
 
std::shared_ptr< Node > node
 
std::vector< Item > items