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    PeriDyno 0.8.2
    
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#include "SkeletonLoader.h"
Go to the source code of this file.
Namespaces | |
| namespace | dyno | 
| This is an implementation of AdditiveCCD based on peridyno.  | |
Macros | |
| #define | AXIS 0 | 
Functions | |
| dyno::DEFINE_CLASS (SkeletonLoader) | |
Variables | |
| Vec3f | dyno::DEBUG_T (0.25, 0.0, 0.0) | 
| #define AXIS 0 | 
Definition at line 3 of file SkeletonLoader.cpp.