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PeriDyno 0.8.2
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#include "Node.h"
#include "Primitive/Primitive3D.h"
#include "Topology/DiscreteElements.h"
#include "Topology/JointTree.h"
#include "FilePath.h"
#include "ofbx.h"
Go to the source code of this file.
Classes | |
class | dyno::SkeletonLoader< TDataType > |
Load a Skeleton. More... | |
Namespaces | |
namespace | dyno |
This is an implementation of AdditiveCCD based on peridyno. | |