5#include "Topology/TriangleSet.h"
11 template<
typename TDataType>
15 auto triSet = std::make_shared<TriangleSet<TDataType>>();
20 auto surfaceRender = std::make_shared<GLSurfaceVisualModule>();
31 std::string fileName = this->
varFileName()->getValue().string();
46 auto transform = std::make_shared<FCallBackFunc>(
#define DEFINE_CLASS(name)
#define IMPLEMENT_TCLASS(name, T1)
std::shared_ptr< GraphicsPipeline > graphicsPipeline()
A node containing a TriangleSet object.
This is an implementation of AdditiveCCD based on peridyno.
ArrayMap< T, DeviceType::GPU > DArrayMap