PeriDyno 0.9.2
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SurfaceTension.h
Go to the documentation of this file.
1#pragma once
3
4namespace dyno {
5
6 template<typename TDataType>
8 {
9 public:
10 typedef typename TDataType::Real Real;
11 typedef typename TDataType::Coord Coord;
12
14 ~SurfaceTension() override {};
15
16
19
20 private:
21 void compute() override;
22
25 };
26}
void setIntensity(Real intensity)
void setSmoothingLength(Real len)
TDataType::Coord Coord
void compute() override
TDataType::Real Real
This is an implementation of AdditiveCCD based on peridyno.
Definition Array.h:24
ArrayMap< T, DeviceType::GPU > DArrayMap
Definition ArrayMap.inl:80