Graphic Object for connection. Adds itself to scene.
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#include <WtConnectionGraphicsObject.h>
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void | paint (Wt::WPainter *painter) |
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Graphic Object for connection. Adds itself to scene.
Definition at line 27 of file WtConnectionGraphicsObject.h.
◆ anonymous enum
◆ WtConnectionGraphicsObject()
WtConnectionGraphicsObject::WtConnectionGraphicsObject |
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WtFlowScene & | scene, |
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WtConnection & | connection, |
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Wt::WPainter * | painter ) |
◆ ~WtConnectionGraphicsObject()
WtConnectionGraphicsObject::~WtConnectionGraphicsObject |
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virtual |
◆ addGraphicsEffect()
void WtConnectionGraphicsObject::addGraphicsEffect |
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private |
◆ boundingRect()
Wt::WRectF WtConnectionGraphicsObject::boundingRect |
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const |
◆ connection()
◆ isSelected()
bool WtConnectionGraphicsObject::isSelected |
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const |
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inline |
◆ lock()
void WtConnectionGraphicsObject::lock |
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bool | locked | ) |
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◆ move()
void WtConnectionGraphicsObject::move |
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◆ paint()
void WtConnectionGraphicsObject::paint |
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Wt::WPainter * | painter | ) |
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protected |
◆ setGeometryChanged()
void WtConnectionGraphicsObject::setGeometryChanged |
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◆ setPos() [1/2]
void WtConnectionGraphicsObject::setPos |
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int | x, |
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int | y ) |
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inline |
◆ setPos() [2/2]
void WtConnectionGraphicsObject::setPos |
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Wt::WPointF | pos | ) |
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inline |
◆ shape()
Wt::WPainterPath WtConnectionGraphicsObject::shape |
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const |
◆ type()
int WtConnectionGraphicsObject::type |
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const |
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inline |
◆ _connection
◆ _origin
Wt::WPointF WtConnectionGraphicsObject::_origin = Wt::WPointF(0, 0) |
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private |
◆ _painter
Wt::WPainter* WtConnectionGraphicsObject::_painter |
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private |
◆ _scene
The documentation for this class was generated from the following files: