#include <GLRenderHelper.h>
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|   | GLRenderHelper () | 
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|   | ~GLRenderHelper () | 
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| void  | drawGround (const RenderParams &rparams, float planeScale, float rulerScale=1.f, dyno::Vec4f planeColor={ 0.3, 0.3, 0.3, 0.5 }, dyno::Vec4f rulerColor={ 0.1, 0.1, 0.1, 0.5 }) | 
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| void  | drawBBox (const RenderParams &rparams, Vec3f pmin, Vec3f pmax, int type=0) | 
|   | 
| void  | drawBackground (Vec3f color0, Vec3f color1) | 
|   | 
Definition at line 27 of file GLRenderHelper.h.
 
◆ GLRenderHelper()
      
        
          | dyno::GLRenderHelper::GLRenderHelper  | 
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◆ ~GLRenderHelper()
      
        
          | dyno::GLRenderHelper::~GLRenderHelper  | 
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◆ drawBackground()
      
        
          | void dyno::GLRenderHelper::drawBackground  | 
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          Vec3f |           color0,  | 
        
        
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          Vec3f |           color1 ) | 
        
      
 
 
◆ drawBBox()
◆ drawGround()
      
        
          | void dyno::GLRenderHelper::drawGround  | 
          ( | 
          const RenderParams & |           rparams,  | 
        
        
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          float |           planeScale,  | 
        
        
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          float |           rulerScale = 1.f,  | 
        
        
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          dyno::Vec4f |           planeColor = { 0.3, 0.3, 0.3, 0.5 },  | 
        
        
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          dyno::Vec4f |           rulerColor = { 0.1, 0.1, 0.1, 0.5 } ) | 
        
      
 
 
◆ mBackgroundRenderer
◆ mBBoxRenderer
◆ mGroundRenderer
The documentation for this class was generated from the following files: