PeriDyno 1.2.1
Loading...
Searching...
No Matches
dyno::JointAnimationInfo Member List

This is the complete list of members for dyno::JointAnimationInfo, including all inherited members.

addField(FBase *data)dyno::OBase
addField(FieldID name, FBase *data)dyno::OBase
addFieldAlias(FieldID name, FBase *data)dyno::OBase
addFieldAlias(FieldID name, FBase *data, FieldMap &fieldAlias)dyno::OBase
addInputField(FBase *field)dyno::OBase
addOutputField(FBase *field)dyno::OBase
addParameter(FBase *field)dyno::OBase
addToOutput(FBase *field)dyno::OBase
attachField(FBase *field, std::string name, std::string desc, bool autoDestroy=true)dyno::OBasevirtual
baseId()dyno::Objectstatic
block_xdyno::OBaseprivate
block_ydyno::OBaseprivate
bx()dyno::OBaseinline
by()dyno::OBaseinline
calculateMaxTime(const std::map< joint, std::vector< Real > > &timeCodes)dyno::JointAnimationInfoprivate
calculateMinTime(const std::map< joint, std::vector< Real > > &timeCodes)dyno::JointAnimationInfoprivate
caption()dyno::OBasevirtual
captionVisible()dyno::OBasevirtual
cIddyno::Objectprivatestatic
clear()dyno::JointAnimationInfoinline
createObject(std::string name)dyno::Objectstatic
currentTimedyno::JointAnimationInfoprivate
description()dyno::OBasevirtual
FieldMap typedefdyno::OBase
fields_inputdyno::OBaseprotected
fields_outputdyno::OBaseprotected
fields_paramdyno::OBaseprotected
FieldVector typedefdyno::OBase
findField(FBase *data)dyno::OBase
findFieldAlias(const FieldID name)dyno::OBase
findFieldAlias(const FieldID name, FieldMap &fieldAlias)dyno::OBase
findInputField(FBase *field)dyno::OBase
findMaxSmallerIndex(const std::vector< float > &arr, float v)dyno::JointAnimationInfo
findOutputField(FBase *field)dyno::OBase
findParameter(FBase *field)dyno::OBase
generateObjectId()dyno::Objectprivatestatic
getAllFields()dyno::OBase
getBlendInTime()dyno::JointAnimationInfoinline
getBlendOutTime()dyno::JointAnimationInfoinline
getClassMap()dyno::Objectstatic
getCurrentAnimationTime()dyno::JointAnimationInfoinline
getField(const FieldID name)dyno::OBase
getField(FieldID name)dyno::OBaseinline
getFieldAlias(FBase *data)dyno::OBase
getFieldAliasCount(FBase *data)dyno::OBase
getInputFields()dyno::OBaseinline
getJointDir(int Index, std::map< int, std::vector< int > > joint_Dir)dyno::JointAnimationInfo
getJointsRotation(float time)dyno::JointAnimationInfo
getJointsScale(float time)dyno::JointAnimationInfo
getJointsTranslation(float time)dyno::JointAnimationInfo
getName()dyno::OBasevirtual
getOutputFields()dyno::OBaseinline
getParameters()dyno::OBaseinline
getPlayRate()dyno::JointAnimationInfoinline
getPose(float inTime)dyno::JointAnimationInfo
getSkeleton()dyno::JointAnimationInfoinline
getTotalTime()dyno::JointAnimationInfoinline
iddyno::Objectprivate
isAllFieldsReady()dyno::OBase
isGltfAnimation()dyno::JointAnimationInfoinline
isValid()dyno::JointAnimationInfoinline
joint typedefdyno::JointAnimationInfoprivate
JointAnimationInfo()dyno::JointAnimationInfoinline
lerp(Vec3f v0, Vec3f v1, float weight)dyno::JointAnimationInfo
lerp(Real v0, Real v1, float weight)dyno::JointAnimationInfo
m_fielddyno::OBaseprivate
m_fieldAliasdyno::OBaseprivate
mAnimationTimedyno::JointAnimationInfoprivate
mBlendInTimedyno::JointAnimationInfoprivate
mBlendOutTimedyno::JointAnimationInfoprivate
mJoint_KeyId_QuatRotationdyno::JointAnimationInfo
mJoint_KeyId_R_Xdyno::JointAnimationInfo
mJoint_KeyId_R_Ydyno::JointAnimationInfo
mJoint_KeyId_R_Zdyno::JointAnimationInfo
mJoint_KeyId_S_Xdyno::JointAnimationInfo
mJoint_KeyId_S_Ydyno::JointAnimationInfo
mJoint_KeyId_S_Zdyno::JointAnimationInfo
mJoint_KeyId_T_Xdyno::JointAnimationInfo
mJoint_KeyId_T_Ydyno::JointAnimationInfo
mJoint_KeyId_T_Zdyno::JointAnimationInfo
mJoint_KeyId_tQuatRotationdyno::JointAnimationInfo
mJoint_KeyId_tR_Xdyno::JointAnimationInfo
mJoint_KeyId_tR_Ydyno::JointAnimationInfo
mJoint_KeyId_tR_Zdyno::JointAnimationInfo
mJoint_KeyId_tS_Xdyno::JointAnimationInfo
mJoint_KeyId_tS_Ydyno::JointAnimationInfo
mJoint_KeyId_tS_Zdyno::JointAnimationInfo
mJoint_KeyId_tT_Xdyno::JointAnimationInfo
mJoint_KeyId_tT_Ydyno::JointAnimationInfo
mJoint_KeyId_tT_Zdyno::JointAnimationInfo
mJointWorldMatrixdyno::JointAnimationInfoprivate
mLoopdyno::JointAnimationInfoprivate
mPlayRatedyno::JointAnimationInfoprivate
mQuatRotationdyno::JointAnimationInfoprivate
mRotatordyno::JointAnimationInfoprivate
mScaledyno::JointAnimationInfoprivate
mSkeletondyno::JointAnimationInfo
mTotalTimedyno::JointAnimationInfoprivate
mTranslationdyno::JointAnimationInfoprivate
nlerp(const Quat< Real > &q1, const Quat< Real > &q2, float weight)dyno::JointAnimationInfo
normalize(const Quat< Real > &q)dyno::JointAnimationInfo
OBase()dyno::OBaseinline
Object()dyno::Object
objectId()dyno::Objectinline
offsetTimeCodes(std::map< joint, std::vector< Real > > &timeCodes, Real offset)dyno::JointAnimationInfoinlineprivate
registerClass(ClassInfo *ci)dyno::Objectstatic
removeField(FBase *data)dyno::OBase
removeFieldAlias(const FieldID name)dyno::OBase
removeFieldAlias(const FieldID name, FieldMap &fieldAlias)dyno::OBase
removeFromOutput(FBase *field)dyno::OBase
removeInputField(FBase *field)dyno::OBase
removeOutputField(FBase *field)dyno::OBase
removeParameter(FBase *field)dyno::OBase
resizeJointsData(int size)dyno::JointAnimationInfoinline
setBlockCoord(float x, float y)dyno::OBaseinline
setGLTFAnimationData(std::map< joint, std::vector< Vec3f > > &jointTranslation, std::map< joint, std::vector< Real > > &jointTimeCodeTranslation, std::map< joint, std::vector< Vec3f > > &jointScale, std::map< joint, std::vector< Real > > &jointIndexTimeCodeScale, std::map< joint, std::vector< Quat1f > > &jointRotation, std::map< joint, std::vector< Real > > &jointIndexRotation, std::shared_ptr< JointInfo > skeleton, bool loop=true)dyno::JointAnimationInfo
setLoop(bool loop)dyno::JointAnimationInfoinline
setSkeleton(std::shared_ptr< JointInfo > sk)dyno::JointAnimationInfoinline
slerp(const Quat< Real > &q1, const Quat< Real > &q2, float weight)dyno::JointAnimationInfo
updateAnimationPose(float inTime)dyno::JointAnimationInfoinline
updateCurrentPose(int select, Real time, std::vector< Vec3f > &currentData, std::vector< Vec3f > &bindPoseData, std::map< joint, std::vector< Real > > &animationData, std::map< joint, std::vector< Real > > &TimeCode, int channel)dyno::JointAnimationInfoinlineprivate
updateGLTFRotation(int select, Real time)dyno::JointAnimationInfoinlineprivate
updateJointsTransform(float time)dyno::JointAnimationInfoprivate
updateTotalTime()dyno::JointAnimationInfo
updateTransform(joint jId, float time)dyno::JointAnimationInfoprivate
~JointAnimationInfo()dyno::JointAnimationInfo
~OBase() overridedyno::OBase
~Object()dyno::Objectinlinevirtual