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PeriDyno 1.2.1
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#include <GPUTexture.h>


Public Member Functions | |
| XTexture2D () | |
| ~XTexture2D () | |
| virtual void | create () override |
| bool | isValid () const |
| void | updateGL () |
| void | load (dyno::DArray2D< T > data) |
Public Member Functions inherited from dyno::Texture2D | |
| Texture2D () | |
| virtual void | load (int w, int h, void *data) |
| virtual void | dump (void *pixels) |
| virtual void | resize (int w, int h) |
| void | genMipmap () |
Public Member Functions inherited from dyno::Texture | |
| Texture () | |
| virtual void | release () override |
| virtual void | bind () |
| virtual void | bind (int slot) |
| virtual void | unbind () |
| virtual void | clear (void *value) |
Public Member Functions inherited from dyno::Object | |
| Object () | |
| virtual | ~Object () |
| ObjectId | objectId () |
Private Attributes | |
| int | width = -1 |
| int | height = -1 |
Additional Inherited Members | |
Static Public Member Functions inherited from dyno::Object | |
| static bool | registerClass (ClassInfo *ci) |
| static Object * | createObject (std::string name) |
| static std::map< std::string, ClassInfo * > * | getClassMap () |
| static ObjectId | baseId () |
| Base Id. | |
Public Attributes inherited from dyno::Texture2D | |
| unsigned int | minFilter |
| unsigned int | maxFilter |
Public Attributes inherited from dyno::Texture | |
| unsigned int | target = 0xFFFFFFFF |
| unsigned int | internalFormat |
| unsigned int | format |
| unsigned int | type |
Public Attributes inherited from dyno::GraphicsObject | |
| unsigned int | id = 0xFFFFFFFF |
Protected Member Functions inherited from dyno::GraphicsObject | |
| GraphicsObject ()=default | |
| virtual | ~GraphicsObject ()=default |
| GraphicsObject (const GraphicsObject &)=delete | |
| GraphicsObject & | operator= (const GraphicsObject &)=delete |
Definition at line 35 of file GPUTexture.h.
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inline |
Definition at line 38 of file GPUTexture.h.
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inline |
Definition at line 39 of file GPUTexture.h.
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overridevirtual |
Reimplemented from dyno::Texture2D.
Definition at line 27 of file GPUTexture.cpp.

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virtual |
Reimplemented from dyno::GraphicsObject.
Definition at line 49 of file GPUTexture.cpp.
| void dyno::XTexture2D< T >::load | ( | dyno::DArray2D< T > | data | ) |
| void dyno::XTexture2D< T >::updateGL | ( | ) |
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private |
Definition at line 52 of file GPUTexture.h.
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private |
Definition at line 51 of file GPUTexture.h.