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| | AnimationLayerImpl (const Scene &_scene, const IElement &_element) |
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| Type | getType () const override |
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| const AnimationCurveNode * | getCurveNode (int index) const override |
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| const AnimationCurveNode * | getCurveNode (const Object &bone, const char *prop) const override |
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| | AnimationLayer (const Scene &_scene, const IElement &_element) |
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| virtual const AnimationCurveNode * | getCurveNode (int index) const =0 |
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| virtual const AnimationCurveNode * | getCurveNode (const Object &bone, const char *property) const =0 |
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| | Object (const Scene &_scene, const IElement &_element) |
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| virtual | ~Object () |
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| virtual Type | getType () const =0 |
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| const IScene & | getScene () const |
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| Object * | resolveObjectLink (int idx) const |
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| Object * | resolveObjectLink (Type type, const char *property, int idx) const |
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| Object * | resolveObjectLinkReverse (Type type) const |
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| Object * | getParent () const |
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| RotationOrder | getRotationOrder () const |
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| Vec3 | getRotationOffset () const |
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| Vec3 | getRotationPivot () const |
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| Vec3 | getPostRotation () const |
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| Vec3 | getScalingOffset () const |
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| Vec3 | getScalingPivot () const |
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| Vec3 | getPreRotation () const |
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| Vec3 | getLocalTranslation () const |
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| Vec3 | getLocalRotation () const |
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| Vec3 | getLocalScaling () const |
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| Matrix | getGlobalTransform () const |
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| Matrix | getLocalTransform () const |
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| Matrix | evalLocal (const Vec3 &translation, const Vec3 &rotation) const |
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| Matrix | evalLocal (const Vec3 &translation, const Vec3 &rotation, const Vec3 &scaling) const |
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| bool | isNode () const |
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| template<typename T > |
| T * | resolveObjectLink (int idx) const |
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Definition at line 1782 of file ofbx.cpp.