#include <VulkanglTFModel.h>
Definition at line 220 of file VulkanglTFModel.h.
 
◆ getPipelineVertexInputState()
  
  
      
        
          | VkPipelineVertexInputStateCreateInfo * vkglTF::Vertex::getPipelineVertexInputState  | 
          ( | 
          const std::vector< VertexComponent > |           components | ) | 
           | 
         
       
   | 
  
static   | 
  
 
Returns the default pipeline vertex input state create info structure for the requested vertex components. 
Definition at line 614 of file VulkanglTFModel.cpp.
 
 
◆ inputAttributeDescription()
  
  
      
        
          | VkVertexInputAttributeDescription vkglTF::Vertex::inputAttributeDescription  | 
          ( | 
          uint32_t |           binding,  | 
         
        
           | 
           | 
          uint32_t |           location,  | 
         
        
           | 
           | 
          VertexComponent |           component ) | 
         
       
   | 
  
static   | 
  
 
 
◆ inputAttributeDescriptions()
  
  
      
        
          | std::vector< VkVertexInputAttributeDescription > vkglTF::Vertex::inputAttributeDescriptions  | 
          ( | 
          uint32_t |           binding,  | 
         
        
           | 
           | 
          const std::vector< VertexComponent > |           components ) | 
         
       
   | 
  
static   | 
  
 
 
◆ inputBindingDescription()
  
  
      
        
          | VkVertexInputBindingDescription vkglTF::Vertex::inputBindingDescription  | 
          ( | 
          uint32_t |           binding | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
◆ color
      
        
          | glm::vec4 vkglTF::Vertex::color | 
        
      
 
 
◆ joint0
      
        
          | glm::vec4 vkglTF::Vertex::joint0 | 
        
      
 
 
◆ normal
      
        
          | glm::vec3 vkglTF::Vertex::normal | 
        
      
 
 
◆ pipelineVertexInputStateCreateInfo
  
  
      
        
          | VkPipelineVertexInputStateCreateInfo vkglTF::Vertex::pipelineVertexInputStateCreateInfo | 
         
       
   | 
  
static   | 
  
 
 
◆ pos
      
        
          | glm::vec3 vkglTF::Vertex::pos | 
        
      
 
 
◆ tangent
      
        
          | glm::vec4 vkglTF::Vertex::tangent | 
        
      
 
 
◆ uv
      
        
          | glm::vec2 vkglTF::Vertex::uv | 
        
      
 
 
◆ vertexInputAttributeDescriptions
  
  
      
        
          | std::vector< VkVertexInputAttributeDescription > vkglTF::Vertex::vertexInputAttributeDescriptions | 
         
       
   | 
  
static   | 
  
 
 
◆ vertexInputBindingDescription
  
  
      
        
          | VkVertexInputBindingDescription vkglTF::Vertex::vertexInputBindingDescription | 
         
       
   | 
  
static   | 
  
 
 
◆ weight0
      
        
          | glm::vec4 vkglTF::Vertex::weight0 | 
        
      
 
 
The documentation for this struct was generated from the following files: