PeriDyno 1.0.0
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ActPostProcessing.h
Go to the documentation of this file.
1#pragma once
2#include "Action.h"
3
4namespace dyno
5{
6 class PostProcessing : public Action
7 {
8 public:
10 virtual ~PostProcessing();
11
12 private:
13 void process(Node* node) override;
14 };
15}
PostProcessing()
virtual ~PostProcessing()
void process(Node *node) override
This is an implementation of AdditiveCCD based on peridyno.
Definition Array.h:25