PeriDyno 1.0.0
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ComputeModule.h
Go to the documentation of this file.
1#pragma once
2#include "Module.h"
3
4namespace dyno
5{
6 class ComputeModule : public Module
7 {
8 public:
10 ~ComputeModule() override;
11
12 std::string getModuleType() override { return "ComputeModule"; }
13
14 protected:
15 virtual void compute() = 0;
16
17 private:
18 void updateImpl() final;
19 };
20}
21
~ComputeModule() override
void updateImpl() final
std::string getModuleType() override
virtual void compute()=0
Module(std::string name="default")
Definition Module.cpp:7
This is an implementation of AdditiveCCD based on peridyno.
Definition Array.h:25