54                std::vector<Coord2D> myBezierPoint_H;
 
 
   88        myBezierPoint_H.clear();
 
  100        for (
int i = 0; i < n - 1; i++)
 
 
std::vector< Coord2D > mFinalCoord
 
void updateResampleLinearLine()
 
std::vector< Coord2D > mResamplePoint
 
std::map< float, EndPoint > mLength_EndPoint_Map
 
Canvas::Interpolation mInterpMode
 
void rebuildHandlePoint(std::vector< Coord2D > coordSet)
 
std::vector< Coord2D > mBezierPoint
 
std::vector< Coord2D > mUserHandle
 
std::vector< double > mLengthArray
 
std::vector< Coord2D > mUserCoord
 
virtual void updateBezierCurve()
 
void buildSegMent_Length_Map(std::vector< Coord2D > BezierPtSet)
 
void resamplePointFromLine(std::vector< Coord2D > pointSet)
 
void updateBezierPointToBezierSet(Coord2D p0, Coord2D p1, Coord2D p2, Coord2D p3, std::vector< Coord2D > &bezierSet)
 
void updateResampleBezierCurve(std::vector< Coord2D > &myBezierPoint_H)
Resample Bezier curve.
 
void UpdateFieldFinalCoord() override
Updating the data of a Field.
 
This is an implementation of AdditiveCCD based on peridyno.