7    template<
typename TDataType>
 
   11        auto sRender = std::make_shared<GLSurfaceVisualModule>();
 
   12        this->varColor()->connect(sRender->varBaseColor());
 
   13        this->inTriangleSet()->connect(sRender->inTriangleSet());
 
 
   17    template<
typename TDataType>
 
   20        printf(
"GLSurfaceVisualNode released \n");
 
 
   23    template<
typename TDataType>
 
   26        return "Surface Visualizer";
 
 
   29    template<
typename TDataType>
 
   32        return "Visualization";
 
 
   35    template<
typename TDataType>
 
#define DEFINE_CLASS(name)
 
~GLSurfaceVisualNode() override
 
void resetStates() override
 
std::string caption() override
Return the caption.
 
GLSurfaceVisualNode(bool phong=false)
 
std::string getNodeType() override
 
std::shared_ptr< GraphicsPipeline > graphicsPipeline()
 
void update()
Called every time interval.
 
This is an implementation of AdditiveCCD based on peridyno.