bool mEnableViewManipulate
void mouseMoveEvent(const PMouseEvent &event)
void setEnableViewManipulate(bool flag)
void drawViewManipulator(Camera *camera)
void draw(RenderWindow *app)
void mouseReleaseEvent(const PMouseEvent &event)
void drawNodeManipulator(std::shared_ptr< Node > node, glm::mat4 view, glm::mat4 proj)
void drawSelectedRegion()
void mousePressEvent(const PMouseEvent &event)
PModifierBits mButtonMode
PActionType mButtonAction
void initialize(float scale)
This is an implementation of AdditiveCCD based on peridyno.