PeriDyno 1.0.0
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LevelSet.h
Go to the documentation of this file.
1
11#pragma once
12
13#include <string>
15#include "DistanceField3D.h"
16
17namespace dyno {
18
19 template<typename TDataType>
20 class LevelSet : public TopologyModule {
21 public:
22 typedef typename TDataType::Real Real;
23 typedef typename TDataType::Coord Coord;
24
25
27
29
30 private:
32
33
34 };
35}
GPU supported signed distance field.
DistanceField3D< TDataType > distanceField
Definition LevelSet.h:31
TDataType::Real Real
Definition LevelSet.h:22
DistanceField3D< TDataType > & getSDF()
Definition LevelSet.h:26
TDataType::Coord Coord
Definition LevelSet.h:23
void setSDF(DistanceField3D< TDataType > dis)
Definition LevelSet.h:28
This is an implementation of AdditiveCCD based on peridyno.
Definition Array.h:25