PeriDyno 1.0.0
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ModelEditing.h
Go to the documentation of this file.
1
16
17#pragma once
18#include "Node.h"
19
20namespace dyno
21{
22
23 template<typename TDataType>
24 class ModelEditing : public Node
25 {
26 public:
28
29 std::string getNodeType() override { return "Model Editing"; }
30
31 };
32}
std::string getNodeType() override
This is an implementation of AdditiveCCD based on peridyno.
Definition Array.h:25