3#include "nodes/QFlowScene"
11using dyno::SceneGraph;
21 QObject * parent = Q_NULLPTR);
55 void moveNode(QtNode& n,
const QPointF& newLocation);
void deleteNode(QtNode &n)
void showHelper(QtNode &n)
void enableRendering(QtNode &n, bool checked)
void createQtNode(std::shared_ptr< dyno::Node > node)
void enablePhysics(QtNode &n, bool checked)
void autoSyncAllNodes(bool autoSync)
void updateNodeGraphView()
Update the view only for the active scene graph, the data model will not be changed.
void showThisNodeOnly(QtNode &n)
void moveNode(QtNode &n, const QPointF &newLocation)
void addNodeByString(std::string NodeName)
void createNodeGraphView()
create a QT-based view for the active scene graph.
void autoSyncAllDescendants(QtNode &n, bool autoSync)
void showContextMenu(QtNode &n, const QPointF &pos)
void activateThisNodeOnly(QtNode &n)
void fieldUpdated(dyno::FBase *field, int status)
QtNodeFlowScene(std::shared_ptr< QtDataModelRegistry > registry, QObject *parent=Q_NULLPTR)