PeriDyno 1.0.0
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SceneGraph.h File Reference
#include "OBase.h"
#include "Node.h"
#include "NodeIterator.h"
#include "Module/InputModule.h"
#include <mutex>
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Classes

class  dyno::SceneGraph
 

Namespaces

namespace  dyno
 This is an implementation of AdditiveCCD based on peridyno.
 

Typedefs

typedef std::list< Node * > dyno::NodeList
 
typedef std::map< ObjectId, std::shared_ptr< Node > > dyno::NodeMap