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PeriDyno 1.0.0
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#include "OBase.h"
#include "Node.h"
#include "NodeIterator.h"
#include "Module/InputModule.h"
#include <mutex>
Go to the source code of this file.
Classes | |
class | dyno::SceneGraph |
Namespaces | |
namespace | dyno |
This is an implementation of AdditiveCCD based on peridyno. | |
Typedefs | |
typedef std::list< Node * > | dyno::NodeList |
typedef std::map< ObjectId, std::shared_ptr< Node > > | dyno::NodeMap |