PeriDyno 1.0.0
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RenderTools.h
Go to the documentation of this file.
1
16
17#pragma once
18#include "Vector.h"
19#include "Array/Array.h"
20
21namespace dyno
22{
24 {
25 public:
26 static void setupColor(DArray<Vec3f>& colorArray, const Vec3f& color);
27 };
28
29};
static void setupColor(DArray< Vec3f > &colorArray, const Vec3f &color)
This is an implementation of AdditiveCCD based on peridyno.
Definition Array.h:25
Array< T, DeviceType::GPU > DArray
Definition Array.inl:89
Vector< float, 3 > Vec3f
Definition Vector3D.h:93