13            std::lock_guard<std::mutex> tLock(
mMutex);
 
   14            ins = 
pInstance.load(std::memory_order_relaxed);
 
   17                pInstance.store(ins, std::memory_order_release);
 
 
   45        return std::make_shared<SceneGraph>();
 
 
static std::atomic< SceneGraphFactory * > pInstance
 
std::shared_ptr< SceneGraph > createNewScene()
Create a new SceneGraph.
 
std::shared_ptr< SceneGraph > createDefaultScene()
 
static SceneGraphFactory * instance()
 
void pushScene(std::shared_ptr< SceneGraph > scn)
 
SceneGraphFactory()=default
 
std::stack< std::shared_ptr< SceneGraph > > mSceneGraphs
 
SceneGraphCreator mDefaultCreator
 
void setDefaultCreator(SceneGraphCreator creator)
 
std::shared_ptr< SceneGraph > active()
 
This is an implementation of AdditiveCCD based on peridyno.
 
std::function< std::shared_ptr< SceneGraph >()> SceneGraphCreator