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PeriDyno 1.2.1
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This is the complete list of members for dyno::TLine3D< Real >, including all inherited members.
| Coord2D typedef | dyno::TLine3D< Real > | |
| Coord3D typedef | dyno::TLine3D< Real > | |
| direction | dyno::TLine3D< Real > | |
| distance(const TPoint3D< Real > &pt) const | dyno::TLine3D< Real > | |
| distance(const TLine3D< Real > &line) const | dyno::TLine3D< Real > | |
| distance(const TRay3D< Real > &ray) const | dyno::TLine3D< Real > | |
| distance(const TSegment3D< Real > &segment) const | dyno::TLine3D< Real > | |
| distance(const TAlignedBox3D< Real > &box) const | dyno::TLine3D< Real > | |
| distance(const TOrientedBox3D< Real > &obb) const | dyno::TLine3D< Real > | |
| distanceSquared(const TPoint3D< Real > &pt) const | dyno::TLine3D< Real > | |
| distanceSquared(const TLine3D< Real > &line) const | dyno::TLine3D< Real > | |
| distanceSquared(const TRay3D< Real > &ray) const | dyno::TLine3D< Real > | |
| distanceSquared(const TSegment3D< Real > &segment) const | dyno::TLine3D< Real > | |
| distanceSquared(const TAlignedBox3D< Real > &box) const | dyno::TLine3D< Real > | |
| distanceSquared(const TOrientedBox3D< Real > &obb) const | dyno::TLine3D< Real > | |
| intersect(const TPlane3D< Real > &plane, TPoint3D< Real > &interPt) const | dyno::TLine3D< Real > | |
| intersect(const TTriangle3D< Real > &triangle, TPoint3D< Real > &interPt) const | dyno::TLine3D< Real > | |
| intersect(const TSphere3D< Real > &sphere, TSegment3D< Real > &interSeg) const | dyno::TLine3D< Real > | |
| intersect(const TTet3D< Real > &tet, TSegment3D< Real > &interSeg) const | dyno::TLine3D< Real > | |
| intersect(const TAlignedBox3D< Real > &abox, TSegment3D< Real > &interSeg) const | dyno::TLine3D< Real > | |
| intersect(const TOrientedBox3D< Real > &obb, TSegment3D< Real > &interSeg) const | dyno::TLine3D< Real > | |
| isValid() const | dyno::TLine3D< Real > | |
| origin | dyno::TLine3D< Real > | |
| parameter(const Coord3D &pos) const | dyno::TLine3D< Real > | |
| proximity(const TLine3D< Real > &line) const | dyno::TLine3D< Real > | |
| proximity(const TRay3D< Real > &ray) const | dyno::TLine3D< Real > | |
| proximity(const TSegment3D< Real > &segment) const | dyno::TLine3D< Real > | |
| proximity(const TTriangle3D< Real > &triangle) const | dyno::TLine3D< Real > | |
| proximity(const TRectangle3D< Real > &rectangle) const | dyno::TLine3D< Real > | |
| proximity(const TSphere3D< Real > &sphere) const | dyno::TLine3D< Real > | |
| proximity(const TAlignedBox3D< Real > &box) const | dyno::TLine3D< Real > | |
| proximity(const TOrientedBox3D< Real > &obb) const | dyno::TLine3D< Real > | |
| TLine3D() | dyno::TLine3D< Real > | |
| TLine3D(const Coord3D &pos, const Coord3D &dir) | dyno::TLine3D< Real > | |
| TLine3D(const TLine3D< Real > &line) | dyno::TLine3D< Real > |