PeriDyno 1.0.0
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dyno::TPoint3D< Real > Member List

This is the complete list of members for dyno::TPoint3D< Real >, including all inherited members.

Coord2D typedefdyno::TPoint3D< Real >
Coord3D typedefdyno::TPoint3D< Real >
distance(const TPoint3D< Real > &pt) constdyno::TPoint3D< Real >
distance(const TLine3D< Real > &line) constdyno::TPoint3D< Real >
distance(const TRay3D< Real > &ray) constdyno::TPoint3D< Real >
distance(const TSegment3D< Real > &segment) constdyno::TPoint3D< Real >
distance(const TPlane3D< Real > &plane) constdyno::TPoint3D< Real >
distance(const TTriangle3D< Real > &triangle) constdyno::TPoint3D< Real >
distance(const TRectangle3D< Real > &rectangle) constdyno::TPoint3D< Real >
distance(const TDisk3D< Real > &disk) constdyno::TPoint3D< Real >
distance(const TSphere3D< Real > &sphere) constdyno::TPoint3D< Real >
distance(const TCapsule3D< Real > &capsule) constdyno::TPoint3D< Real >
distance(const TTet3D< Real > &tet) constdyno::TPoint3D< Real >
distance(const TAlignedBox3D< Real > &abox) constdyno::TPoint3D< Real >
distance(const TOrientedBox3D< Real > &obb) constdyno::TPoint3D< Real >
distanceSquared(const TPoint3D< Real > &pt) constdyno::TPoint3D< Real >
distanceSquared(const TLine3D< Real > &line) constdyno::TPoint3D< Real >
distanceSquared(const TRay3D< Real > &ray) constdyno::TPoint3D< Real >
distanceSquared(const TSegment3D< Real > &segment) constdyno::TPoint3D< Real >
distanceSquared(const TPlane3D< Real > &plane) constdyno::TPoint3D< Real >
distanceSquared(const TTriangle3D< Real > &triangle) constdyno::TPoint3D< Real >
distanceSquared(const TRectangle3D< Real > &rectangle) constdyno::TPoint3D< Real >
distanceSquared(const TDisk3D< Real > &disk) constdyno::TPoint3D< Real >
distanceSquared(const TSphere3D< Real > &sphere) constdyno::TPoint3D< Real >
distanceSquared(const TCapsule3D< Real > &capsule) constdyno::TPoint3D< Real >
distanceSquared(const TTet3D< Real > &tet) constdyno::TPoint3D< Real >
distanceSquared(const TAlignedBox3D< Real > &abox) constdyno::TPoint3D< Real >
distanceSquared(const TOrientedBox3D< Real > &obb) constdyno::TPoint3D< Real >
inside(const TLine3D< Real > &line) constdyno::TPoint3D< Real >
inside(const TRay3D< Real > &ray) constdyno::TPoint3D< Real >
inside(const TSegment3D< Real > &segment) constdyno::TPoint3D< Real >
inside(const TPlane3D< Real > &plane) constdyno::TPoint3D< Real >
inside(const TTriangle3D< Real > &triangle) constdyno::TPoint3D< Real >
inside(const TRectangle3D< Real > &rectangle) constdyno::TPoint3D< Real >
inside(const TDisk3D< Real > &disk) constdyno::TPoint3D< Real >
inside(const TSphere3D< Real > &sphere) constdyno::TPoint3D< Real >
inside(const TCapsule3D< Real > &capsule) constdyno::TPoint3D< Real >
inside(const TTet3D< Real > &tet) constdyno::TPoint3D< Real >
inside(const TAlignedBox3D< Real > &box) constdyno::TPoint3D< Real >
inside(const TOrientedBox3D< Real > &obb) constdyno::TPoint3D< Real >
operator-(const TPoint3D< Real > &pt) constdyno::TPoint3D< Real >
operator=(const Coord3D &p)dyno::TPoint3D< Real >
origindyno::TPoint3D< Real >
project(const TLine3D< Real > &line) constdyno::TPoint3D< Real >
project(const TRay3D< Real > &ray) constdyno::TPoint3D< Real >
project(const TSegment3D< Real > &segment) constdyno::TPoint3D< Real >
project(const TPlane3D< Real > &plane) constdyno::TPoint3D< Real >
project(const TTriangle3D< Real > &triangle) constdyno::TPoint3D< Real >
project(const TRectangle3D< Real > &rectangle) constdyno::TPoint3D< Real >
project(const TDisk3D< Real > &disk) constdyno::TPoint3D< Real >
project(const TSphere3D< Real > &sphere) constdyno::TPoint3D< Real >
project(const TCapsule3D< Real > &capsule) constdyno::TPoint3D< Real >
project(const TTet3D< Real > &tet) constdyno::TPoint3D< Real >
project(const TAlignedBox3D< Real > &abox) constdyno::TPoint3D< Real >
project(const TOrientedBox3D< Real > &obb) constdyno::TPoint3D< Real >
project(const TSphere3D< Real > &sphere, Bool &bInside) constdyno::TPoint3D< Real >
project(const TCapsule3D< Real > &capsule, Bool &bInside) constdyno::TPoint3D< Real >
project(const TTet3D< Real > &tet, Bool &bInside) constdyno::TPoint3D< Real >
project(const TTet3D< Real > &tet, Bool &bInside, int *idx) constdyno::TPoint3D< Real >
project(const TAlignedBox3D< Real > &abox, Bool &bInside) constdyno::TPoint3D< Real >
project(const TOrientedBox3D< Real > &obb, Bool &bInside) constdyno::TPoint3D< Real >
TPoint3D()dyno::TPoint3D< Real >
TPoint3D(const Real &c0, const Real &c1, const Real &c2)dyno::TPoint3D< Real >
TPoint3D(const TPoint3D &pt)dyno::TPoint3D< Real >
TPoint3D(const Real &val)dyno::TPoint3D< Real >explicit
TPoint3D(const Coord3D &pos)dyno::TPoint3D< Real >explicit