#include <vgMath.h>
Definition at line 146 of file vgMath.h.
◆ Vec3() [1/7]
◆ Vec3() [2/7]
vgm::Vec3::Vec3 |
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const VEC3_T & | | ) |
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default |
◆ Vec3() [3/7]
◆ Vec3() [4/7]
vgm::Vec3::Vec3 |
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T | x, |
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T | y, |
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T | z ) |
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inline |
◆ Vec3() [5/7]
vgm::Vec3::Vec3 |
( |
T | s, |
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const VEC2_T & | v ) |
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inlineexplicit |
◆ Vec3() [6/7]
vgm::Vec3::Vec3 |
( |
const VEC2_T & | v, |
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T | s ) |
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inlineexplicit |
◆ Vec3() [7/7]
vgm::Vec3::Vec3 |
( |
const VEC4_T & | v | ) |
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◆ operator const T *()
vgm::Vec3::operator const T * |
( |
| ) |
const |
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inlineexplicit |
◆ operator T*()
vgm::Vec3::operator T* |
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| ) |
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inlineexplicit |
◆ operator*() [1/2]
Vec3 vgm::Vec3::operator* |
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const Vec3 & | v | ) |
const |
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inline |
◆ operator*() [2/2]
Vec3 vgm::Vec3::operator* |
( |
T | s | ) |
const |
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inline |
◆ operator*=() [1/2]
Vec3 & vgm::Vec3::operator*= |
( |
const Vec3 & | v | ) |
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inline |
◆ operator*=() [2/2]
Vec3 & vgm::Vec3::operator*= |
( |
T | s | ) |
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inline |
◆ operator+()
Vec3 vgm::Vec3::operator+ |
( |
const Vec3 & | v | ) |
const |
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inline |
◆ operator+=()
Vec3 & vgm::Vec3::operator+= |
( |
const Vec3 & | v | ) |
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inline |
◆ operator-() [1/2]
Vec3 vgm::Vec3::operator- |
( |
| ) |
const |
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inline |
◆ operator-() [2/2]
Vec3 vgm::Vec3::operator- |
( |
const Vec3 & | v | ) |
const |
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inline |
◆ operator-=()
Vec3 & vgm::Vec3::operator-= |
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const Vec3 & | v | ) |
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inline |
◆ operator/() [1/2]
Vec3 vgm::Vec3::operator/ |
( |
const Vec3 & | v | ) |
const |
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inline |
◆ operator/() [2/2]
Vec3 vgm::Vec3::operator/ |
( |
T | s | ) |
const |
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inline |
◆ operator/=() [1/2]
Vec3 & vgm::Vec3::operator/= |
( |
const Vec3 & | v | ) |
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inline |
◆ operator/=() [2/2]
Vec3 & vgm::Vec3::operator/= |
( |
T | s | ) |
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inline |
◆ operator[]() [1/2]
T & vgm::Vec3::operator[] |
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int | i | ) |
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inline |
◆ operator[]() [2/2]
const T & vgm::Vec3::operator[] |
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int | i | ) |
const |
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inline |
◆ [union]
The documentation for this class was generated from the following file:
- D:/Peridyno/peridyno/src/Rendering/GUI/ImWidgets/imGuIZMO.quat/vgMath.h