#include <vgMath.h>
Definition at line 185 of file vgMath.h.
◆ Vec4() [1/6]
◆ Vec4() [2/6]
vgm::Vec4::Vec4 |
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const VEC4_T & | | ) |
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◆ Vec4() [3/6]
◆ Vec4() [4/6]
vgm::Vec4::Vec4 |
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T | x, |
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T | y, |
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T | z, |
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T | w ) |
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◆ Vec4() [5/6]
vgm::Vec4::Vec4 |
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const VEC3_T & | v, |
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T | s ) |
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inlineexplicit |
◆ Vec4() [6/6]
vgm::Vec4::Vec4 |
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T | s, |
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const VEC3_T & | v ) |
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inlineexplicit |
◆ operator const T *()
vgm::Vec4::operator const T * |
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const |
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inlineexplicit |
◆ operator T*()
vgm::Vec4::operator T* |
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inlineexplicit |
◆ operator*() [1/2]
Vec4 vgm::Vec4::operator* |
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const Vec4 & | v | ) |
const |
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inline |
◆ operator*() [2/2]
Vec4 vgm::Vec4::operator* |
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T | s | ) |
const |
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inline |
◆ operator*=() [1/2]
Vec4 & vgm::Vec4::operator*= |
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const Vec4 & | v | ) |
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inline |
◆ operator*=() [2/2]
Vec4 & vgm::Vec4::operator*= |
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T | s | ) |
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◆ operator+()
Vec4 vgm::Vec4::operator+ |
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const Vec4 & | v | ) |
const |
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◆ operator+=()
Vec4 & vgm::Vec4::operator+= |
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const Vec4 & | v | ) |
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inline |
◆ operator-() [1/2]
Vec4 vgm::Vec4::operator- |
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| ) |
const |
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inline |
◆ operator-() [2/2]
Vec4 vgm::Vec4::operator- |
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const Vec4 & | v | ) |
const |
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inline |
◆ operator-=()
Vec4 & vgm::Vec4::operator-= |
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const Vec4 & | v | ) |
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◆ operator/() [1/2]
Vec4 vgm::Vec4::operator/ |
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const Vec4 & | v | ) |
const |
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inline |
◆ operator/() [2/2]
Vec4 vgm::Vec4::operator/ |
( |
T | s | ) |
const |
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inline |
◆ operator/=() [1/2]
Vec4 & vgm::Vec4::operator/= |
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const Vec4 & | v | ) |
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inline |
◆ operator/=() [2/2]
Vec4 & vgm::Vec4::operator/= |
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T | s | ) |
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◆ operator[]() [1/2]
T & vgm::Vec4::operator[] |
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int | i | ) |
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inline |
◆ operator[]() [2/2]
const T & vgm::Vec4::operator[] |
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int | i | ) |
const |
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inline |
◆ [union]
The documentation for this class was generated from the following file:
- D:/Peridyno/peridyno/src/Rendering/GUI/ImWidgets/imGuIZMO.quat/vgMath.h