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PeriDyno 1.2.1
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#include <VulkanTexture.h>


Public Member Functions | |
| void | loadFromFile (std::string filename, VkFormat format, VkImageUsageFlags imageUsageFlags=VK_IMAGE_USAGE_SAMPLED_BIT, VkImageLayout imageLayout=VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, bool forceLinear=false) |
| void | fromBuffer (void *buffer, VkDeviceSize bufferSize, VkFormat format, uint32_t texWidth, uint32_t texHeight, VkFilter filter=VK_FILTER_LINEAR, VkImageUsageFlags imageUsageFlags=VK_IMAGE_USAGE_SAMPLED_BIT, VkImageLayout imageLayout=VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) |
Public Member Functions inherited from vks::Texture | |
| Texture () | |
| void | updateDescriptor () |
| void | destroy () |
| ktxResult | loadKTXFile (std::string filename, ktxTexture **target) |
| VkDescriptorImageInfo & | descriptorInfo () |
Additional Inherited Members | |
Protected Attributes inherited from vks::Texture | |
| dyno::VkContext * | ctx |
| VkImage | image |
| VkImageLayout | imageLayout |
| VkDeviceMemory | deviceMemory |
| VkImageView | view |
| uint32_t | width |
| uint32_t | height |
| uint32_t | mipLevels |
| uint32_t | layerCount |
| VkDescriptorImageInfo | descriptor |
| VkSampler | sampler |
Definition at line 55 of file VulkanTexture.h.
| void vks::Texture2D::fromBuffer | ( | void * | buffer, |
| VkDeviceSize | bufferSize, | ||
| VkFormat | format, | ||
| uint32_t | texWidth, | ||
| uint32_t | texHeight, | ||
| VkFilter | filter = VK_FILTER_LINEAR, | ||
| VkImageUsageFlags | imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT, | ||
| VkImageLayout | imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL ) |
Creates a 2D texture from a buffer
| buffer | Buffer containing texture data to upload |
| bufferSize | Size of the buffer in machine units |
| width | Width of the texture to create |
| height | Height of the texture to create |
| format | Vulkan format of the image data stored in the file |
| device | Vulkan device to create the texture on |
| copyQueue | Queue used for the texture staging copy commands (must support transfer) |
| (Optional) | filter Texture filtering for the sampler (defaults to VK_FILTER_LINEAR) |
| (Optional) | imageUsageFlags Usage flags for the texture's image (defaults to VK_IMAGE_USAGE_SAMPLED_BIT) |
| (Optional) | imageLayout Usage layout for the texture (defaults VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) |
Definition at line 358 of file VulkanTexture.cpp.

| void vks::Texture2D::loadFromFile | ( | std::string | filename, |
| VkFormat | format, | ||
| VkImageUsageFlags | imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT, | ||
| VkImageLayout | imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, | ||
| bool | forceLinear = false ) |
Load a 2D texture including all mip levels
| filename | File to load (supports .ktx) |
| format | Vulkan format of the image data stored in the file |
| device | Vulkan device to create the texture on |
| copyQueue | Queue used for the texture staging copy commands (must support transfer) |
| (Optional) | imageUsageFlags Usage flags for the texture's image (defaults to VK_IMAGE_USAGE_SAMPLED_BIT) |
| (Optional) | imageLayout Usage layout for the texture (defaults VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) |
| (Optional) | forceLinear Force linear tiling (not advised, defaults to false) |
Definition at line 78 of file VulkanTexture.cpp.
