PeriDyno 1.0.0
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vkglTF::Animation Struct Reference

#include <VulkanglTFModel.h>

Public Attributes

std::string name
 
std::vector< AnimationSamplersamplers
 
std::vector< AnimationChannelchannels
 
float start = std::numeric_limits<float>::max()
 
float end = std::numeric_limits<float>::min()
 

Detailed Description

Definition at line 207 of file VulkanglTFModel.h.

Member Data Documentation

◆ channels

std::vector<AnimationChannel> vkglTF::Animation::channels

Definition at line 210 of file VulkanglTFModel.h.

◆ end

float vkglTF::Animation::end = std::numeric_limits<float>::min()

Definition at line 212 of file VulkanglTFModel.h.

◆ name

std::string vkglTF::Animation::name

Definition at line 208 of file VulkanglTFModel.h.

◆ samplers

std::vector<AnimationSampler> vkglTF::Animation::samplers

Definition at line 209 of file VulkanglTFModel.h.

◆ start

float vkglTF::Animation::start = std::numeric_limits<float>::max()

Definition at line 211 of file VulkanglTFModel.h.


The documentation for this struct was generated from the following file: