5#include "Topology/TriangleSet.h"
12 template <
typename TDataType>
class TriangleSet;
14 template<
typename TDataType>
21 typedef typename TDataType::Coord
Coord;
22 typedef typename TDataType::Matrix
Matrix;
32 DEF_VAR(std::string, OutputPath,
"D:/plyout_",
"OutputPath");
34 DEF_VAR(
unsigned, FrameStep, 1,
"FrameStep");
#define DEF_INSTANCE_IN(T, name, desc)
#define DECLARE_TCLASS(name, T1)
DEF_ARRAY_IN(Vec3f, Vec3f, DeviceType::GPU, "")
void resetStates() override
void updateStates() override
DEF_VAR(unsigned, FrameStep, 1, "FrameStep")
DEF_VAR(std::string, OutputPath, "D:/plyout_", "OutputPath")
DEF_VAR(bool, ReCount, false, "ReCount")
This is an implementation of AdditiveCCD based on peridyno.