PeriDyno 0.8.2
gl::Framebuffer Member List

This is the complete list of members for gl::Framebuffer, including all inherited members.

bind(unsigned int target=0x8CA9)gl::Framebuffer
checkStatus()gl::Framebuffer
clearColor(float r=0.f, float g=0.f, float b=0.f, float a=1.f)gl::Framebuffer
clearDepth(float depth=1.f)gl::Framebuffer
create() overridegl::Framebuffervirtual
current()gl::Framebufferstatic
drawBuffers(int count, const unsigned int *buffers)gl::Framebuffer
idgl::Object
isValid() constgl::Objectinlineprotectedvirtual
Object()=defaultgl::Objectprotected
Object(const Object &)=deletegl::Objectprotected
operator=(const Object &)=deletegl::Objectprotected
release() overridegl::Framebuffervirtual
setTexture2D(unsigned int attachment, unsigned int tex, int level=0)gl::Framebuffer
unbind()gl::Framebuffer
~Object()=defaultgl::Objectprotectedvirtual