#include <Object.h>
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unsigned int | id = 0xFFFFFFFF |
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Definition at line 27 of file Object.h.
◆ Object() [1/2]
◆ ~Object()
virtual gl::Object::~Object |
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protectedvirtualdefault |
◆ Object() [2/2]
gl::Object::Object |
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const Object & |
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protecteddelete |
◆ create()
virtual void gl::Object::create |
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protectedpure virtual |
◆ isValid()
virtual bool gl::Object::isValid |
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const |
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inlineprotectedvirtual |
◆ operator=()
◆ release()
virtual void gl::Object::release |
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protectedpure virtual |
◆ id
unsigned int gl::Object::id = 0xFFFFFFFF |
The documentation for this class was generated from the following file:
- E:/Peridyno/peridyno/src/Rendering/Engine/OpenGL/gl/Object.h