PeriDyno 0.8.2
gl::Shader Member List

This is the complete list of members for gl::Shader, including all inherited members.

create()gl::Shaderinlineprotectedvirtual
createFromFile(unsigned int type, const std::string &path)gl::Shader
createFromSource(unsigned int type, const std::string &src)gl::Shader
idgl::Object
isValid() constgl::Objectinlineprotectedvirtual
Object()=defaultgl::Objectprotected
Object(const Object &)=deletegl::Objectprotected
operator=(const Object &)=deletegl::Objectprotected
release()gl::Shadervirtual
~Object()=defaultgl::Objectprotectedvirtual