5#include "Topology/TriangleSet.h"
10 template<
typename TDataType>
15 typedef typename TDataType::Real
Real;
16 typedef typename ::dyno::Vector<Real, 3>
Coord3D;
#define DECLARE_TCLASS(name, T1)
DEF_INSTANCE_IN(TriangleSet< TDataType >, TriangleSet, "")
DEF_INSTANCE_IN(HeightField< TDataType >, HeightField, "")
::dyno::Vector< Real, 3 > Coord3D
ApplyBumpMap2TriangleSet()
DEF_INSTANCE_OUT(TriangleSet< TDataType >, TriangleSet, "")
This is an implementation of AdditiveCCD based on peridyno.