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typedef TDataType::Real | Real |
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typedef TDataType::Coord | Coord |
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typedef TopologyModule::Triangle | Triangle |
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typedef TDataType::Real | Real |
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typedef TDataType::Coord | Coord |
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typedef TopologyModule::Edge | Edge |
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typedef TDataType::Real | Real |
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typedef TDataType::Coord | Coord |
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typedef PointType | Point |
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typedef VectorND< PointType, 2 > | Edge |
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typedef Vector< PointType, 3 > | Triangle |
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typedef VectorND< PointType, 4 > | Quad |
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typedef VectorND< PointType, 4 > | Tetrahedron |
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typedef VectorND< PointType, 5 > | Pyramid |
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typedef VectorND< PointType, 6 > | Pentahedron |
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typedef VectorND< PointType, 8 > | Hexahedron |
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typedef VectorND< PointType, 2 > | Edg2Tri |
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typedef VectorND< PointType, 3 > | Tri2Edg |
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typedef VectorND< PointType, 2 > | Edg2Quad |
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typedef VectorND< PointType, 4 > | Quad2Edg |
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typedef VectorND< PointType, 2 > | Tri2Tet |
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typedef VectorND< PointType, 4 > | Tet2Tri |
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typedef VectorND< PointType, 2 > | Tri2Quad |
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typedef VectorND< PointType, 2 > | Quad2Hex |
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typedef VectorND< PointType, 2 > | Edg2Hex |
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typedef VectorND< PointType, 2 > | Edg2Poly |
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typedef std::vector< FBase * > | FieldVector |
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typedef std::map< FieldID, FBase * > | FieldMap |
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| TriangleSet () |
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| ~TriangleSet () override |
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void | setTriangles (std::vector< Triangle > &triangles) |
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void | setTriangles (DArray< Triangle > &triangles) |
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DArray< Triangle > & | getTriangles () |
| return all triangle indices
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DArrayList< int > & | getVertex2Triangles () |
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DArray< TopologyModule::Tri2Edg > & | getTriangle2Edge () |
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DArray< TopologyModule::Edg2Tri > & | getEdge2Triangle () |
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void | setNormals (DArray< Coord > &normals) |
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DArray< Coord > & | getVertexNormals () |
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void | updateTriangle2Edge () |
| update the index from triangle id to edges ids
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void | updateEdgeNormal (DArray< Coord > &edgeNormal) |
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void | updateAngleWeightedVertexNormal (DArray< Coord > &vertexNormal) |
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bool | loadObjFile (std::string filename) |
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void | copyFrom (TriangleSet< TDataType > &triangleSet) |
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std::shared_ptr< TriangleSet< TDataType > > | merge (TriangleSet< TDataType > &ts) |
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bool | isEmpty () override |
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void | clear () override |
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void | setAutoUpdateNormals (bool b) |
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void | rotate (const Coord angle) override |
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void | rotate (const Quat< Real > q) override |
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| TriangleSet () |
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| ~TriangleSet () override |
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void | setTriangles (std::vector< Triangle > &indices) |
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void | setTriangles (const DArray< Triangle > &indices) |
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DArray< Triangle > & | getTriangles () |
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DArray< uint32_t > & | getVulkanIndex () |
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| EdgeSet () |
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| ~EdgeSet () override |
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void | setEdges (std::vector< Edge > &edges) |
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void | setEdges (DArray< Edge > &edges) |
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void | requestPointNeighbors (DArrayList< int > &lists) |
| Request the neighboring ids of each point according to the mesh topology Be sure update() is called as long as the topology is changed.
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DArray< Edge > & | getEdges () |
| Get all edges with each one containing the indices of two edge ends.
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DArrayList< int > & | vertex2Edge () |
| Get the Ver2 Edge object.
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void | copyFrom (EdgeSet< TDataType > &edgeSet) |
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void | loadSmeshFile (std::string filename) |
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| EdgeSet () |
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| ~EdgeSet () override |
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void | setEdges (const DArray< Edge > &edges) |
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void | setEdges (const std::vector< Edge > &edges) |
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DArray< Edge > & | getEdges () |
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void | copyFrom (EdgeSet &es) |
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| PointSet () |
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| ~PointSet () override |
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void | copyFrom (PointSet< TDataType > &pointSet) |
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void | setPoints (const std::vector< Coord > &pos) |
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void | setPoints (const DArray< Coord > &pos) |
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void | setSize (int size) |
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int | getPointSize () |
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void | requestBoundingBox (Coord &lo, Coord &hi) |
| Return the lower and upper bounds for all points.
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void | scale (const Real s) |
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void | scale (const Coord s) |
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void | translate (const Coord t) |
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void | loadObjFile (std::string filename) |
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DArray< Coord > & | getPoints () |
| Return the array of points.
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| PointSet () |
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| ~PointSet () override |
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DArray< Vec3f > & | getPoints () |
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void | setPoints (std::vector< Vec3f > &points) |
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void | setPoints (const DArray< Vec3f > &points) |
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void | clear () |
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| TopologyModule () |
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| ~TopologyModule () override |
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virtual int | getDOF () |
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void | tagAsChanged () |
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void | tagAsUnchanged () |
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bool | isTopologyChanged () |
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void | update () |
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| OBase () |
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| ~OBase () override |
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virtual std::string | caption () |
| Return the caption.
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virtual bool | captionVisible () |
| Whether to hide the caption in the GUI.
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virtual std::string | description () |
| Return a description for the node or module, override this function to support user-defined description.
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virtual std::string | getName () |
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bool | addField (FBase *data) |
| Add a field to Base FieldID will be set to the name of Field by default.
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bool | addField (FieldID name, FBase *data) |
| Add a field to Base.
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bool | addFieldAlias (FieldID name, FBase *data) |
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bool | addFieldAlias (FieldID name, FBase *data, FieldMap &fieldAlias) |
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bool | findField (FBase *data) |
| Find a field by its pointer.
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bool | findFieldAlias (const FieldID name) |
| Find a field by its name.
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bool | findFieldAlias (const FieldID name, FieldMap &fieldAlias) |
| Find a field in fieldAlias by its name This function is typically called by other functions.
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bool | removeField (FBase *data) |
| Remove a field by its pointer.
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bool | removeFieldAlias (const FieldID name) |
| Remove a field by its name.
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bool | removeFieldAlias (const FieldID name, FieldMap &fieldAlias) |
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FBase * | getField (const FieldID name) |
| Return a field by its name.
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std::vector< FBase * > & | getAllFields () |
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virtual bool | attachField (FBase *field, std::string name, std::string desc, bool autoDestroy=true) |
| Attach a field to Base.
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template<typename T> |
T * | getField (FieldID name) |
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bool | isAllFieldsReady () |
| Check the completeness of all required fields.
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std::vector< FieldID > | getFieldAlias (FBase *data) |
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int | getFieldAliasCount (FBase *data) |
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void | setBlockCoord (float x, float y) |
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float | bx () |
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float | by () |
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bool | findInputField (FBase *field) |
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bool | addInputField (FBase *field) |
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bool | removeInputField (FBase *field) |
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std::vector< FBase * > & | getInputFields () |
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bool | findOutputField (FBase *field) |
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bool | addOutputField (FBase *field) |
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bool | addToOutput (FBase *field) |
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bool | removeOutputField (FBase *field) |
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bool | removeFromOutput (FBase *field) |
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std::vector< FBase * > & | getOutputFields () |
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bool | findParameter (FBase *field) |
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bool | addParameter (FBase *field) |
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bool | removeParameter (FBase *field) |
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std::vector< FBase * > & | getParameters () |
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| Object () |
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virtual | ~Object () |
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ObjectId | objectId () |
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template<typename TDataType>
class dyno::TriangleSet< TDataType >
Definition at line 6 of file TriangleSet.h.