4#include "Topology/PointSet.h"
8 template<
typename TDataType>
13 typedef typename TDataType::Coord
Coord;
#define DECLARE_TCLASS(name, T1)
#define IMPLEMENT_TCLASS(name, T1)
GLCommonPointVisualNode()
~GLCommonPointVisualNode() override
DEF_INSTANCE_IN(PointSet< TDataType >, PointSet, "A set of points")
DEF_VAR(Real, PointSize, 0.01f, "Point size")
std::string getNodeType() override
DEF_VAR(Vec3f, Color, Vec3f(0, 0, 1.0f), "Color")
void resetStates() override
A PointSet stores the coordinates for a set of independent points.
This is an implementation of AdditiveCCD based on peridyno.