float getCurveValueByX(float inputX)
Get the value value"Y" of the curve by value"X" .
std::vector< Coord2D > FE_MyCoord
void updateBezierCurve() override
Update the data of the Bezier curve points.
void updateResampleBezierCurve()
Resample Bezier curve.
std::vector< Coord2D > FE_HandleCoord
double calculateLengthForPointSet(std::vector< Coord2D > BezierPtSet)
void borderCloseResort()
Reordering points on canvas boundaries.
std::vector< Coord2D > myBezierPoint_H
void UpdateFieldFinalCoord() override
Updating the data of a Field.
This is an implementation of AdditiveCCD based on peridyno.