10        using LoadResult = std::variant<std::shared_ptr<SceneGraph>, std::string>;
 
   14        virtual bool save(std::shared_ptr<SceneGraph> scn, 
const std::string filename) { 
return false; }
 
   17            std::string str = filename;
 
   18            std::string::size_type pos = str.find_last_of(
'.');
 
   19            if (pos == std::string::npos)
 
 
 
static SceneLoaderFactory & getInstance()
Get the ObjectFactory singleton instance.
 
std::vector< SceneLoader * > SceneLoaderList
 
SceneLoader * getEntryByFileExtension(std::string extension)
Get an entry given a file extension.
 
SceneLoader * addEntry(SceneLoader *loader)
Add a scene loader.
 
SceneLoader * getEntryByFileName(std::string filename)
Get an entry given a file name.
 
SceneLoaderList * getEntryList()
Get the list of loaders.
 
SceneLoaderList m_loaders
Main class registry.
 
virtual LoadResult load(const std::string filename)
 
virtual bool save(std::shared_ptr< SceneGraph > scn, const std::string filename)
 
virtual bool canLoadFileByExtension(const std::string extension)
 
virtual bool canLoadFileByName(const std::string filename)
 
std::variant< std::shared_ptr< SceneGraph >, std::string > LoadResult
 
This is an implementation of AdditiveCCD based on peridyno.