21 template<
typename TDataType>
26 typedef typename TDataType::Real
Real;
27 typedef typename TDataType::Coord
Coord;
32 std::string
getNodeType()
override {
return "Adaptive Volume"; }
38 DEF_ARRAY_STATE(
Real, Field, DeviceType::GPU,
"Signed distance field defined on trianglular vertices");
#define DECLARE_TCLASS(name, T1)
#define IMPLEMENT_TCLASS(name, T1)
std::string getNodeType() override
DEF_ARRAY_STATE(Coord, Vertices, DeviceType::GPU, "")
void updateStates() override
DEF_VAR(Coord, Rotation, Coord(0), "")
DEF_ARRAY_STATE(Real, Field, DeviceType::GPU, "Signed distance field defined on trianglular vertices")
~SparseVolumeClipper() override
DEF_VAR(Coord, Translation, Coord(0), "")
DEF_NODE_PORT(VolumeOctree< TDataType >, SparseVolume, "The value of SDFOctree")
DEF_INSTANCE_STATE(TriangleSet< TDataType >, TriangleSet, "")
void resetStates() override
This is an implementation of AdditiveCCD based on peridyno.