DEF_ARRAYLIST_IN(Transform, Transform, DeviceType::GPU, "")
DEF_INSTANCE_IN(TextureMesh, TextureMesh, "")
DEF_INSTANCE_OUT(TriangleSet< TDataType >, TriangleSet, "")
~TextureMeshToTriangleSet() override
::dyno::Transform< Real, 3 > Transform
TextureMeshToTriangleSet()
std::shared_ptr< TextureMeshToTriangleSet< TDataType > > mTM2TS
std::string caption() override
Return the caption.
DEF_INSTANCE_IN(TextureMesh, TextureMesh, "")
void updateStates() override
DEF_INSTANCE_OUT(TriangleSet< TDataType >, TriangleSet, "")
void resetStates() override
TextureMeshToTriangleSetNode()