#include <GLRenderHelper.h>
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| | GLRenderHelper () |
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| | ~GLRenderHelper () |
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| void | drawGround (const RenderParams &rparams, float planeScale, float rulerScale=1.f, dyno::Vec4f planeColor={ 0.3, 0.3, 0.3, 0.5 }, dyno::Vec4f rulerColor={ 0.1, 0.1, 0.1, 0.5 }) |
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| void | drawBBox (const RenderParams &rparams, Vec3f pmin, Vec3f pmax, int type=0) |
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| void | drawBackground (Vec3f color0, Vec3f color1) |
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Definition at line 27 of file GLRenderHelper.h.
◆ GLRenderHelper()
| dyno::GLRenderHelper::GLRenderHelper |
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◆ ~GLRenderHelper()
| dyno::GLRenderHelper::~GLRenderHelper |
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◆ drawBackground()
| void dyno::GLRenderHelper::drawBackground |
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Vec3f | color0, |
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Vec3f | color1 ) |
◆ drawBBox()
◆ drawGround()
| void dyno::GLRenderHelper::drawGround |
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const RenderParams & | rparams, |
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float | planeScale, |
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float | rulerScale = 1.f, |
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dyno::Vec4f | planeColor = { 0.3, 0.3, 0.3, 0.5 }, |
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dyno::Vec4f | rulerColor = { 0.1, 0.1, 0.1, 0.5 } ) |
◆ mBackgroundRenderer
◆ mBBoxRenderer
◆ mGroundRenderer
The documentation for this class was generated from the following files: