#include <Object.h>
Definition at line 112 of file Object.h.
◆ Object()
◆ ~Object()
virtual dyno::Object::~Object |
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inlinevirtual |
◆ baseId()
Base Id.
- Returns
- All objects will be countered starting from base id.
Definition at line 46 of file Object.cpp.
◆ createObject()
Object * dyno::Object::createObject |
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std::string | name | ) |
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◆ generateObjectId()
uint32_t dyno::Object::generateObjectId |
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staticprivate |
◆ getClassMap()
std::map< std::string, ClassInfo * > * dyno::Object::getClassMap |
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static |
◆ objectId()
◆ registerClass()
bool dyno::Object::registerClass |
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ClassInfo * | ci | ) |
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◆ cId
std::atomic_uint32_t dyno::Object::cId {BASE_ID + 1} |
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staticprivate |
◆ id
The documentation for this class was generated from the following files: