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PeriDyno 1.2.1
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#include <Reduction.h>

Public Member Functions | |
| Reduction () | |
| ~Reduction () | |
| Vec3d | accumulate (const Vec3d *val, const uint num) |
| Vec3d | maximum (const Vec3d *val, const uint num) |
| Vec3d | minimum (const Vec3d *val, const uint num) |
| Vec3d | average (const Vec3d *val, const uint num) |
| Reduction () | |
| ~Reduction () | |
| Vec3d | accumulate (const Vec3d *val, const uint num) |
| Vec3d | maximum (const Vec3d *val, const uint num) |
| Vec3d | minimum (const Vec3d *val, const uint num) |
| Vec3d | average (const Vec3d *val, const uint num) |
Static Public Member Functions | |
| static Reduction * | Create (const uint n) |
| static Reduction * | Create (const uint n) |
Private Member Functions | |
| void | allocAuxiliaryArray (const uint num) |
| Reduction (const uint num) | |
| void | allocAuxiliaryArray (const uint num) |
| uint | getAuxiliaryArraySize (const uint n) |
Private Attributes | |
| uint | m_num |
| double * | m_aux |
| Reduction< double > | m_reduce_double |
| uint | m_num |
| Vec3d * | m_aux |
| uint | m_auxNum |
Definition at line 65 of file Reduction.h.
| dyno::Reduction< Vec3d >::Reduction | ( | ) |

| dyno::Reduction< Vec3d >::~Reduction | ( | ) |
| dyno::Reduction< Vec3d >::Reduction | ( | ) |
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private |
| dyno::Reduction< Vec3d >::~Reduction | ( | ) |
| Vec3d dyno::Reduction< Vec3d >::accumulate | ( | const Vec3d * | val, |
| const uint | num ) |
| Vec3d dyno::Reduction< Vec3d >::accumulate | ( | const Vec3d * | val, |
| const uint | num ) |
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private |
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private |
| Vec3d dyno::Reduction< Vec3d >::average | ( | const Vec3d * | val, |
| const uint | num ) |
| Vec3d dyno::Reduction< Vec3d >::average | ( | const Vec3d * | val, |
| const uint | num ) |
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static |
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static |

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private |
| Vec3d dyno::Reduction< Vec3d >::maximum | ( | const Vec3d * | val, |
| const uint | num ) |
| Vec3d dyno::Reduction< Vec3d >::maximum | ( | const Vec3d * | val, |
| const uint | num ) |
| Vec3d dyno::Reduction< Vec3d >::minimum | ( | const Vec3d * | val, |
| const uint | num ) |
| Vec3d dyno::Reduction< Vec3d >::minimum | ( | const Vec3d * | val, |
| const uint | num ) |
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private |
Definition at line 33 of file Reduction.h.
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private |
Definition at line 87 of file Reduction.h.
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private |
Definition at line 34 of file Reduction.h.
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private |
Definition at line 31 of file Reduction.h.
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private |
Definition at line 85 of file Reduction.h.
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private |
Definition at line 88 of file Reduction.h.