DYN_FUNC T getOrientation() const
DYN_FUNC SquareMatrix< T, 2 > getRotationMatrix() const
Vector< T, 2 > TranslationDOF
DYN_FUNC Vector< T, 2 > getCenter() const
DYN_FUNC Rigid(Vector< T, 2 > p, T angle)
This is an implementation of AdditiveCCD based on peridyno.
Rigid< float, 2 > Rigid2f
Rigid< double, 2 > Rigid2d